A 3D samurai fighting game built session by session with Claude Code. For Honor meets Ghost of Tsushima — designed by Sebastian, powered by AI.
A team-based 4v4 samurai combat game where every character fights differently. Ghost Mode drains the screen to black and white when the battle demands it. Cherry blossoms fall only at Kazumasa's memorial — beauty persists through violence. Ryuzo fights for blue the first time, then betrays you to red. The combat has weight. The world has atmosphere. Every detail matters.
3D browser game. WebGPU rendering. Deploys as a shareable URL.
Image-to-3D generation, auto-rigging, 500+ animation presets. All inside Claude Code.
AI image generation for character concepts and clean Meshy-ready reference images.
The entire game is built through conversation. Sebastian describes, Claude builds.